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Mirror
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mirroring selected entity or entities.
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Rotate
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rotating the selected entity or entities relative to a base point.
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Move
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moving selected entity or entities relative to a base point.
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Copy object
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creating a copy of the selected entity or entities at a pre-defined distance and in the pre-set direction.
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Scale
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proportional change of the size of the selected entity or entities.
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Trim
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truncating of the selected entity or entities.
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Break
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creating a gap in an entity.
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Break at point
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creating a break in an entity.
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Explode
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breaking connections between entities inside of a complex object (block).
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Fillet
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conjugating line segments by a tangential arc.
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Bevel
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conjugating line segments by a bevel.
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Union
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uniting coaxial entities.
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Extend
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extending an entity to an intersection with another entity.
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To the foreground
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bringing the selected entity 'to the foreground' against other entities. This will make the entity fully visible - without any other entities overlapping it.
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To the background
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moving the selected entity to the background level against other entities of the drawing.
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Offset
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positioning of an element of a drawing relative to other parts of the drawing.
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Double offset
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creating an object on a given distance from two different points.
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